Only when you have finished building something and you have a campfire to warm up then you should start hauling your resources. While you may have some grand scheme in mind for this biome, your first day is all about a roof and a door, anything will do, get it done as soon as possible as your colonists will quickly fall due to the extreme cold. You need to create shelter quickly, not only will your colonists get unhappy sleeping on the ground but they may not survive the nights. If you wish to try your hand at harnessing an enclosed geothermal vent for heating then make sure to locate these early as it may influence where your first shelter goes. Plan your entire endgame base BEFORE you even start building. Raids from mechanoids can be easily dealt with by hiding inside.Īs with any landing pause and survey the site. Build up a tiny indoor area, build turbines, research hydroponics as soon as possible (You only need to build a few), and sacrifice everyone except for your two ascetic psychopaths. If you picked a Sea Ice biome, then none of the below really matters.
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